Recent content by blackrack

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    Volumetric exhausts overview and configuration

    No, that would be the aptly named ConcavityCurve
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    Ocean rendering and configuration

    Rendering The ocean is generated using a "cascaded" fast fourier transform (FFT) approach, this is standard in ocean rendering. Multiple fourier transforms are performed, each targeting a specific range of wave sizes (from large swells down to small, choppy waves). These separate cascades are...
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    Volumetric exhausts overview and configuration

    MachDiamonds:Controls the appearance of mach diamonds Brightness: The brightness of the mach diamond Color: The color Length: Length of the mach diamond, 0-1 values relative to one period of the pressure waves Height: Height of the mach diamond, 0-1 values relative to emissive core’s height...
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    Volumetric exhausts overview and configuration

    Volumetric exhausts are rendered as discrete individual volumes, each of which has its own emissive, absorbing and scattering components as well as noise and animations. Rendering For every exhaust a bounding cone or box is determined inside which the exhaust is raymarched. Example showing...