Recent content by gravhoek

  1. gravhoek

    Help with Aircraft

    We will absolutely have better aerodynamics and air-breathing engines, they just aren't our priority at the moment.
  2. gravhoek

    Help with Aircraft

    1. The cylinder is for the whole vehicle, and there is no current way in our code to change this. 2. There are not at the moment. 3. There's no native way to make infinite propellant. You could use Tank.ConfigureFor() to tell it what reactants you want it to hold (just O2 in this case, I would...
  3. gravhoek

    The timewarp is really laggy

    Thank you so much for the reports and especially the save game! This should be fixed in the next public build.
  4. gravhoek

    No engine plume and vehicle phasing through terrain

    Phasing through the terrain on a flat surface in this way is not expected - do you have a save game where this happens?
  5. gravhoek

    Enceladus is much denser than it should be

    Thanks for the report! This was definitely wrong and has been fixed. It will be available in the next public build.
  6. gravhoek

    rocket control

    The RATE mode achieves the practical value of a target offset for most cases, I think. Not saying a custom target wouldn't be useful, but I don't think the current tools should hold you back much.
  7. gravhoek

    propellant without delta-v

    In this case, I believe that your engine is not activated. If you activate the stage, does Delta-V calculate for you?
  8. gravhoek

    a moon in planetary rings

    Just wanted to note that Pan is in the rings of Saturn currently!
  9. gravhoek

    Can't execute planned burns

    The main engine on the default test craft currently starts disabled - right click the engine to activate.
  10. gravhoek

    Solved Changing display mode or maximizing windowed KSA crashes it; sometimes prevents from launching unless settings file is deleted.

    Thank you for your report! Are you running a configuration with just the Earth or Earth/Moon? If so, I believe the error was fixed in revision 3406, which should be available in the next public build. Please let us know if it's still a problem after that!
  11. gravhoek

    Propellant system proposal for KSA

    Several of these are already in the game if you know where to look in the files!
  12. gravhoek

    Has anyone dated the in game solar system?

    The date for the major planet ephemerides is commented in the XML. The rest of the bodies had orbit data pulled somewhat arbitrarily. The MeanAnomalyAtEpoch parameter is deprecated and won't be used again.
  13. gravhoek

    Decoupling Gemini7 turns capsule 90 degrees

    Thanks for the report! This should be fixed in the next public build.
  14. gravhoek

    floating up on Venus, teleportation

    This is known - the buoyancy simulation is not stable for dense atmospheres at the moment. Will be fixed eventually.