Recent content by MrNeon

  1. MrNeon

    Astronaut System Design Proposal for KSA

    I respect your dedication, but in my opinion, this system is bad because of one single thing - microtransactions. Microtransactions would turn a lot of people away from the game, especially because they would be included in a very important aspect of the game - the kittens themselves. However...
  2. MrNeon

    The 10 features that would make the game much more in-depth (My opinion)

    Hello again. You might recognize me from a post about resource extraction and how it would work, and i'm back at suggesting again. Some of these features might not be easy to implement, so i don't expect all of them to be in KSA in the future. Let's start. 1. Resource extraction that matters...
  3. MrNeon

    Performance / Specs Collection & Comparisons

    Nice! I got better PC specs, but i don't have KSA yet (waiting for the public build) and this is definitely a helpful post. Seems that optimization won't be that much of a problem.
  4. MrNeon

    It’s me!

    It's him!
  5. MrNeon

    Hi guys

    Hello. I'm a silly guy loving space, kittens, and both soft AND hard sci-fi. 👋;)
  6. MrNeon

    How to make resource extraction much more interesting

    KSP1's resource extraction is boring. You mine ore, convert it into LF/O, and maybe refuel. I am very sure that mining missions should be much more hyped up IRL than normal missions, so let's make them matter in KSA. In early game, resource extraction isn't needed, but it all changes in...