Recent content by Psycho_zs

  1. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.3.3.3759. Titan has atmosphere glitches: misplaced godrays, weird transparency/surface thing and craft bloom(?) trails
  2. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.3.2.3736 seems to have orbital lines flicker constantly (AMD)
  3. Psycho_zs

    Enceladus is much denser than it should be

    Game Version 2026.3.2.3736 Operating System Debian sid What Happened Pretty sure I'm not supposed to whiz around Enceladus at 4.6Kps on a ~8 minute orbit and have 0.1 TWR on a stock Rocket with dev engine. What Was Expected Order of magnitude less gravity and orbital speeds, comparable to...
  4. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    With new ring textures it is now clear that the camera and the Rocket are shifting together, not Pan.
  5. Psycho_zs

    Discrepancy between reported mouse *screen* position and calculated *window* position?

    KSA does not handle window resizes and fullscreen state changes well yet. I see you have a panel on screen, which means KSA window is smaller than the size it expects to have.
  6. Psycho_zs

    KSA on Linux assumes path relative to executable is writable

    I suspect this would be a low priority issue for now. And later it will heavily depend on distribution format and complexity/unification tradeoffs. In stadard XDG model, config/saves would go to a game subdir under (In shell notation) ${XDG_CONFIG_HOME:-"${HOME}/.config"} Or separate saves into...
  7. Psycho_zs

    Density/Luminosity Threshold slider for star map + Background light-based star map

    Hm, some coordinate resolution parameter somewhere must be off, tried generating from hip_main.dat, tot this:
  8. Psycho_zs

    Trial Deployment of Linux Builds

    A summary of current issues I observe as of v2026.2.38.3713: Requires libvulkan-dev (libvulkan.so instead of libvulkan.so.1) Poorly handles window resizes and fullscreen state change Missing window metadata (app-id, tags, parent) Unpredictably spawns windows. a minor issue on Wayland in...
  9. Psycho_zs

    Density/Luminosity Threshold slider for star map + Background light-based star map

    I can see stars from Venus surface, so I suspect star/atmo interactions are not just magnitudes issue.
  10. Psycho_zs

    rocket control

    Currently, yes. But there will be aerodynamic forces or thrust asymmetries or other factors that will cause RATE modes to drift. I propose an offset control, something like this:
  11. Psycho_zs

    rocket control

    The thing I always wanted in KSP was to be able to offset an orientation. Something similar to a trim but for autopilot orientations. I.e. set to surface velocity, then add/subtract N degrees pitch/yaw (or elevation/heading). IMHO the perfect way to do corrections during powered flight, like on...
  12. Psycho_zs

    Trial Deployment of Linux Builds

    I'd wait for any kind official go-ahead.
  13. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    Btw, it only jumps if simulation is not paused. ...to orientations: situation: Burn positive points wrong: Target antivel points right:
  14. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    ...was easier than anticipated, wf-recorder just works ) Video and save files in one.
  15. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    A/B of the first screens, pulling the retrograde gizmo: Approximation of wrong directions autopilot gives me for a retrograde burn (both are in orbital plane): Let me know if you still need video, it may take some time.