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    Solved Not all engines fire on the side-attached or through a decoupler "booster" tanks with an engine plate

    Game Version [2026.8.22.5348] Operating System [Windows 10, macOS] What Happened When using an engine plate (4-pod, 3-pod, 2-pod) and side-attached tanks, be it directly attached or through a decoupler, one "booster" fires all engines, while the others only fire 1 engine. What Was Expected...
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    Solved (macOS) ATMOSPHERE_DATA_SET=8 causes the entire planet to not be rendered

    Game Version 2026.8.3.5117 Operating System macOS What Happened The new modification to RaymarchCloud.comp is using layout set 8 (9th, starting with 0). SPIRV-Cross, used by MoltenVK, currently has a hard limit of 8 for kMaxArgumentBuffer, due to the limitation of Tier1 Metal chips. Tier2, if...
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    Some textures are treated as depths under MoltenVK

    Game Version v2026.7.9.5018 Operating System macOS What Happened With textures and shadows stored together under globalTextures, SPIRV-Cross incorrectly identifies textures2d as depth2d, causing 3 out of 4 values in vec4 to be lost. This results in incorrect clouds, planet colors, and possible...
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