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  1. M

    KSA crashes on loading first Time (AMD Radeon RX 6700XT)

    Did run KSA on RX6600 quite successfully. Had to terminate all the rest processes which were consuming VRAM, so I managed to run Solar System with 4k Vessel textures and shadows, 4k shadows and 8k textures for Surface (or whatever second thing is named). Also made benchmarking, and KSA already...
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    Minumum system requirements?

    I'd say more like 6GB VRAM. Could've fit solar system with everything on 2k. 8GB is enough for all 4k and surface 8k.
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    Performance / Specs Collection & Comparisons

    Specs & Settings CPUAMD Ryzen 5 2600 GPU / VRAMAMD Radeon RX 6600 / 8GB RAM16GB DDR4 2400MHz Display resolution1920x1080p @ 75Hz KSA versionv2025.11.4.2791 Visual settingsTextures: 4K Terrain: 8K AA: Disabled (MSAA 2x causes visual bug) Ocean: Disabled (causes bug) Borderless No...
  4. M

    KSA Startup Crash -> Solar System -> Spherical Billboarding -> Asteroid1

    Nope, at least not yet, since it crashes just as it hits your GPU max VRAM capacity.
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    KSA Startup Crash -> Solar System -> Spherical Billboarding -> Asteroid1

    Ga.e requires at least 4 GB, but you must clean everything else to fit the game. I used Process Hacker 2, so I could terminate other processes which were consuming VRAM. Could only fit 1k shadows and textures (system texture 512) with Earth Only in 4gb.
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    Transparent Rectangles through Object Geometry (Multisampling issue)

    Also confirm, that issue is fixed once you disable AA or switch it to MSAA 4x. Issue returns if you switch AA back to MSAA 2x from disabled state. OS: Windows 10 22H2 GPU: AMD Radeon RX 6600 GPU Driver Ver: 32.0.21033.2001 CPU: AMD Ryzen 5 2600 RAM: 16GB DDR4 Build: ksa_v2025.11.4.2791