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  1. seehpcod

    Question Interstellar vs. Colonies

    Clearly colonies. It would be a driving factor for me, finding the perfect locations for colonies, hopefully including vast space stations/space docks. Interstellar would be - in my opinion - an endgame goal thing. You basically would build this huge ship which would be able to yeet you to a...
  2. seehpcod

    Linux Discussion

    I have made a little bash script to simplify updating and setting executable permissions. It runs in the terminal and simply lists all files matching the proper pattern. Nothing special, but it may save someone some time :D It is named "update_ksa_linux.sh", and the ini file (for path and...
  3. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    The Anti-Aliasing Disco bug is now solved, on my install. There is some weird flicker with small black triangles in some areas where biomes change. And KSA crashes sometimes when changing from 1x (no anti-aliasing) back to 2x (aliasing).
  4. seehpcod

    How to make resource extraction much more interesting

    Nice. What I always felt was missing from KSP was the "middle ground" between career mode and sandbox. What I mean is: I like doing large missions in a persistent save. What I would like to see is being able to set up automated delivery missions, automated mining and delivery into orbit or to...
  5. seehpcod

    Trial Deployment of Linux Builds

    Wow, I couldn't KSA in the past two months. But I must say, Linux builds have come a long way. The game looks stunning, surface details (grass especially) are lovely. And: - The weird screen flicker after turning the camera with mouse right click has vanished. Yay! - The game apparently loads...
  6. seehpcod

    Unhandled ArgumentOutOfRangeException in Vehicle Builder on Linux

    Still the same for me, just for information: 17:02:38 ERROR Unhandled exception System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. at Brutal.VulkanApi.Abstractions.MappedMemory.AsSpan() at KSA.Rendering.DeviceHostSharedMemory.Resize(ByteSize...
  7. seehpcod

    Trial Deployment of Linux Builds

    A little nagging behavior of the linux client: KSA does not progress loading when the mouse leaves the window. While everything is being loaded one has to make sure to stay above the main window.
  8. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    I really wonder how anti-aliasing results in disco lights. A weird bug - seems to be some sort of color specific blooming effect, or so...
  9. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    For me, the disco lights disappear when I disable Anti-Aliasing in Display settings. Sometimes I have to press "Apply" more than once, though. Which kernel are you running? I have an issue with Wayland, though: Sometimes game-windows detach (WHICH IS LOVELY!!!), but then don't react anymore to...
  10. seehpcod

    Linux Discussion

    I am so happy. It works, I only had to install "dxvk-bin" under Manjaro Linux (Arch based). And it has terrain on my RX7600XT.
  11. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    You wouldn't believe it: The Linux build gives me terrain on my RX 7600XT. Wow!
  12. seehpcod

    Trial Deployment of Linux Builds

    It worked! This is the first KSA version with terrain on my AMD RX 7600XT!! Yay!
  13. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    Edit: Wow, just found out there are experimental native Linux builds!! https://ksa-linux.ahwoo.com/ Time to up my payment :D
  14. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    I can only say, that I will gladly double my payment for the game if "running under Proton" or "Steamdeck-ready" or similar becomes part of the pledge for the devs. I would be happy not to have a native linux client, but pretty much everything that I throw at Linux runs fine. KSA is the weird...
  15. seehpcod

    Linux: AMD GPU: Terrain not Rendering

    7600 XT, tried "everything", no terrain. @Davidian1024: Could you edit your original post to show, that it does not work, yet? Include latest version. Or make a new "Canary-Thread: Radeon not rendering terrain under Linux yet"-thread? As soon as anyone gets it working, it should be written down...
  16. seehpcod

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    Weird. I don't see any terrain. (RX7600, 16GB VRAM), no matter what I do, no matter what Wine or Proton version I use. I could land the ship on water, though. Manjaro, Wayland, Plasma. There seems to be something weird happening with visibility in the game, though: Moving the Flightplan too far...
  17. seehpcod

    Water World (No Terrain on Earth)

    It seems to be the current state under Linux. If you zoom out, you will eventually see a texture applied to earth. (But that is not really generated terrain.)
  18. seehpcod

    #linux

    #linux
  19. seehpcod

    One True Linux Thread™

    Manjaro Linux. Runner: PlayOnLinux, fresh prefix set to wine 8. Wayland, RX7600 had to manually install .Net 9 Very smooth framerate ~80fps (screen limited), no issues, no flickering (Solar System) Very smooth framerate ~80fps (screen limited), flickering planet (Earth only) Very smooth...
  20. seehpcod

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    I used PlayOnLinux to create a new prefix, then installed the VSDK, then KSA. Launching KSA.exe opens a download page in my browser to download .Net 9. Which I had to run in the prefix manually. After that, KSA runs, with a very smooth framerate. (Radeon RX 7600, Manjaro Linux)