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    Solved Wrong size of rendered area in app window and window size+pos from settings.toml are ignored on start

    I solved the problem by setting a KWin rule to force a window size of 2249x1271 (though i have a 4k monitor). It seems that my scaling factor of desktop 170% is messing up the KSA renderer which gets confused between physical and logical pixel count.
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    Solved nvm

    nvm
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    Solved Wrong size of rendered area in app window and window size+pos from settings.toml are ignored on start

    Game Version 2026.8.22.5348 Operating System Linux (Fedora 44, Wayland, 2 Monitors, Nvidia RTX 5080) What Happened First start of the app sizes the window much to big (~1.5 times monitor size). Resizing the window breaks the rendering of the app: It now only renders in the left upper part of...
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    One True Linux Thread™

    Runs out of the box on my fedora 44, Nvidia RTX 5080, dual display with no errors in log. Sadly everything is rendered in the upper left quarter of the screen and the mouse is registered at it's real position, so i can't click anything. Moving and resizing the window works but does not help, as...
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