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Gameplay Celestial Charter | A Completionist's Dream

MrJeranimo

New Member
Nov 14, 2025
11
20
Mod Name: Celestial Charter

Mod Loader: StarMap https://github.com/StarMapLoader/StarMap

License: MIT License

GitHub Page: https://github.com/MrJeranimo/Celestial-Charter
(Source Code and Release)

Dependencies:

1. ModMenu: Github (https://github.com/MrJeranimo/ModMenu/tree/v0.1.0), SpaceDock (https://spacedock.info/mod/4054/ModMenu)


The Mod currently allows the player to see which Stars, Planets, Moons, and Asteroids, they have Visited, Flown By, Orbited, Gone SubOrbital, Entered the Atmosphere, Landed and/or Splashed Down at, with a specific Vehicle. This is all shown through a convenient GUI window that has each of the Celestial's status organized into neat displays.

To reopen the Celestial Charter window, press the "]" key.

This Mod is intended to be a KSA mod dependency that conveniently exposes and stores Celestial Data from KSA. This is useful as it will allow modders to add more gameplay to KSA through mods as they will be able to access data such as, if a Vehicle is Landed on a specific planet, which Celestials has a specific Vehicle been to, if a Vehicle flew by another Celestial or orbited it, and so on. More information will be added as the development progresses.

Using as a Dependency​

Anyone is free to use this mod as a dependency for their own mods. I currently do not know how to do that so this section will be updated as I learn more about it.

I would recommend trying to point to the compiled Celestial Charter.dll file to reference its code, but I am not sure if this will work.

Good Luck!
 
Last edited:
Congrats on the first gameplay mod! (with the tag at least)
It was just as the prophecy foretold...
(aka someone called it in the VC the other day lol)
 
This Mod is intended to be a KSA mod dependency that conveniently exposes and stores Celestial Data from KSA. This is useful as it will allow modders to add more gameplay to KSA through mods as they will be able to access data such as, if a Vehicle is Landed on a specific planet, which Celestials has a specific Vehicle been to, if a Vehicle flew by another Celestial or orbited it, and so on.

Contract Configurator when?
 
Is this mod compatible with other mods or just stock KSA
It should be compatible with other mods, I haven't had time to test it with any other mod beside TempDebug (another mod I made) though. You just have to put all the mods in the `Kitten Space Agency\Content` folder and add the required tags to the `manifest.toml`
 
I have released a new version, v0.1.1, which fixes two main issues.
  1. First, if the user presses the ] button the Celestial Charter window will now reopen if previously closed.
  2. Second, I fixed an issue with Temporary Statuses not being reset if another status was true.
  3. The rest of the changelog is on the release notes

 
A new release v0.3.2 is out now with a dependency.

New KSA Version:

1. Version 2025.11.5.2897

New Dependencies:

1. ModMenu [Github](https://github.com/MrJeranimo/ModMenu/tree/v0.1.0), [SpaceDock](https://spacedock.info/mod/4054/ModMenu)

Change Log:

- Removed `[` keybind for reopening the Celestial Charter window
- Added ModMenu dependency and window toggle to show the Celestial Charter window in the "Mods" menu under "Celestial Charter"