Plazma
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For KSA right now, we have to use external tools like StarMap to patch code into the game. Would it be possible to add something similar into BRUTAL?
Ideally, C# files could be created in a mod, then, on startup, is patched into the game (KSA.dll for reference). Realistically, .dll files could be merged and/or loaded into the game's .exe.
What are your thoughts on this? Have any good ideas on how we could do this?
Ideally, C# files could be created in a mod, then, on startup, is patched into the game (KSA.dll for reference). Realistically, .dll files could be merged and/or loaded into the game's .exe.
What are your thoughts on this? Have any good ideas on how we could do this?