Like Rimworld, allow players and NPCs to fire around walls while still using them as cover. Body becomes partially exposed so is still susceptible to fire.
Could have it happen automatically when a player is standing next to a wall while wielding a weapon. The direction one peeks out of depending on where the cursor is at. The peeker would see the tiles directly in front of them as if they were sitting on the tile next to the one they are nudging themselves into. Peeking would move the camera with the sprite so the camera stays centered on the player.
Could have it happen automatically when a player is standing next to a wall while wielding a weapon. The direction one peeks out of depending on where the cursor is at. The peeker would see the tiles directly in front of them as if they were sitting on the tile next to the one they are nudging themselves into. Peeking would move the camera with the sprite so the camera stays centered on the player.
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