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Ideas

Just some ideas that popped into my head while I was playing. If you're suggesting we share our ideas here, fine. I'll give it a try. 1. Daily quests to encourage regular player login. Completing them could reward players with a persistent meta-currency that carries over between rounds. This currency could at least be used for cosmetic upgrades, such as unique skins, or fun utility items like boomboxes and musical instruments. As for the daily tasks, they could features classic objectives...

End-of-Round Honors

Honors are superlative awards handed out on the end-of-round board. Each one names the player who topped (or bottomed) a stat tracked over the round, in the style of "APEX PREDATOR: most zombies killed". They appear as colored chips in the honors panel of the end-of-round screen (hovering a chip shows what it was awarded for) and in the HONORS table of the Discord round-end post. How honors are drawn Up to 6 honors show per round, a little more on a big round. The pool draws in tiers...

Story Director

The story director is a survival-mode system that quietly tilts a round toward staying fun. It watches every living player, scores how much pressure they are under, and reacts in two directions: a player in real trouble gets a hidden helping hand (the game rolls slightly in their favor), and a player who has gone quiet and settled in gets a small surprise delivered to their doorstep. It only exists in rounds whose mode data enables it, PvP modes will never use it, and nothing about it is...

C4 beeping sound

The C4 should have a beeping sound to warn nearby players, the blast radius is soo big that you cannot stand nearby to warn people, so it is very hard to prevent teammates from getting hurt by it especially when planting it near a hold to make it more defensible

Feedback N' What-Not

Been playin for a bit, but I never wanted to dump a bunch of feedback and what-not into Discord. I really enjoy Gruntz! Lot of fun from a 'CM' perspective, which is how I tend to look at it, frankly. Coming from older SS13, when it was, well... still on stations, mostly, I find it a real refreshing experience and dose of CM's past, to a degree. It's not being taken too seriously by the players, but we all still really enjoy pulling together for a victory, and the low-rp we do along the...

Game launches but only with audio [Linux]

I've installed all the dependencies (I think) and I've ran the game in the past just fine but now as of a new install it just launches without a window and I can only hear the audio.

Walk intent instead of prone

My primary issue with the borderline necessity of proning to avoid gunfire is that it does not fit in aesthetically with the sprites of barricades and the overall image of making a stand in a fortified holdout. I understand though that the game is balanced around the hundreds of enemies being the primary threat, so making friendly fire unavoidable would upset that balance. Instead, I propose a WALK mode be added that accomplishes everything that the current prone mode does, preventing...

missing linux updated launcher

linux has no auto update feature and google drive version is outdated

Injury bug

You cannot cause fractures or internal bleeding on a corpse by shooting or striking it. Just “brute” and “burn” damage.

Chem recipes for surgeon prep

I saw that people were sometimes asking how to make Coagx so I've decided to make this guide that basically combines all the chems you could possible need to make in the prep time before the waves start. You can just copy this into like a text file so you don't have to ask in global chat or look at a wiki for this info. If you have any suggestions please provide them. A single pill bottle will be 16 pills, when I say make a pill bottle just put in the 16 setting and put in the requested...
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