Game crash on map screen

Mathmagician

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Game Version​

v2026.9.10.5438

Operating System​

Linux Mint 22.2

What Happened​

The game froze on the map screen with the following error:
Unhandled exception Brutal.VulkanApi.VkResultError: Vulkan call to vkQueueSubmit failed with error: VK_ERROR_DEVICE_LOST
at Brutal.VulkanApi.Abstractions.QueueExtensions.Submit(Queue queue, Span`1 waitSemaphores, Span`1 waitDstStageMask, Span`1 commandBuffers, Span`1 signalSemaphores, VkFence fence)
at Core.Renderer.TrySubmitFrame(Span`1 additionalWaitSemaphores, Span`1 additionalWaitStages, Span`1 additionalSignalSemaphores)
at KSA.Program.PostRender(Double dtPlayer)
at KSA.Program.OnFrame(Double currentPlayerTime, Double dtPlayer)
at KSA.App.Run()
at KSA.Program.Main(String[] inArgs).
While the game was frozen, the cursor was unable to display on other windows after alt-tabbing out. After about a minute, the game crashed.

What Was Expected​

The game wouldn't crash

Reproduction Steps​

1. Launch a rocket
2. While launching the rocket, go to the map screen to view its trajectory.
3. Pan around the Earth (not sure if this is required to cause the crash, but it occurred while I was panning)

Reproduction Rate​

This has happened twice so far out of 2 play sessions, but does not occur instantly upon displaying the map.

Additional Info​

System hardware:
CPU: Ryzen 5 5600x
GPU: Radeon RX 6600
RAM: 32 GB
4 monitors - 1x 2560x1440 (primary monitor, where KSA was running), 2x1080x1920, 1x1440x900
 
Upvote 0
Hello and welcome to the forums!

The VK_ERROR_DEVICE_LOST is one that we see around here every now and then in a handful of different scenarios. To my memory, the error seems to suggest the GPU had a weird response to something it was told. It would probably take more dev tools to diagnose so I can't offer any workarounds right now.

Thanks for the report though, hopefully this helps the devs take care of it!
 
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