[SOLVED] abnormal-exit from EDITOR

SX1

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Messages
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Game Version​

[e.g. 2026.10.10.5554]

Operating System​

[Windows 11]

What Happened​

In EDITOR, moving part of a vehicle

What Was Expected​

The game crashes and returns to the desktop

Reproduction Steps​

  1. just pick a part then abnormal-exit

Reproduction Rate​

two time from EDITOR

​

 

Attachments

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Thanks for the report. Could you please provide a log file from when the game crashed? Logs are found in Documents/My Games/Kitten Space Agency/logs. That might help point out what's happening.
 
Yeah looks like it didn't quite attach right, maybe the zipping? Just copy and past the contents, especially whatever was at the end since that's likely to mention the error that caused the crash.
 
the last part of the log:

Unhandled exception System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at KittenEngineerRedux.Analysis.SequenceAnalyzer.AnalyzeNative(PartTree parts, Single surfaceGravity, Boolean recomputeIfDirty, Boolean& usedNativeResults)
at KittenEngineerRedux.Editor.EditorPanel.Draw(VehicleEditor editor, GameViewport viewport)
at KSA.VehicleEditor.OnDrawUi_Patch1(VehicleEditor this, IGameViewport inViewport)
at KSA.Program.OnDrawUiThreadSafe(Double dt)
at KSA.Program.OnFrame_Patch1(Program this, Double currentPlayerTime, Double dtPlayer)
at KSA.App.Run()
at KSA.Program.Main_Patch1(String[] inArgs)
at System.Reflection.MethodBaseInvoker.InterpretedInvoke_Method(Object obj, IntPtr* args)
at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
--- End of inner exception stack trace ---
at System.Reflection.MethodBaseInvoker.InvokeDirectByRefWithFewArgs(Object obj, Span`1 copyOfArgs, BindingFlags invokeAttr)
at System.Reflection.MethodBaseInvoker.InvokeWithOneArg(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at StarMap.GameSurveyer.RunGame()
at StarMap.Program.Main(String[] args)
at StarMap.Program.<Main>(String[] args).
Last chance dump: Failed Write dump failed - HRESULT: 0x80004005..
 
at KittenEngineerRedux.Analysis.SequenceAnalyzer.AnalyzeNative(PartTree parts, Single surfaceGravity, Boolean recomputeIfDirty, Boolean& usedNativeResults)
at KittenEngineerRedux.Editor.EditorPanel.Draw(VehicleEditor editor, GameViewport viewport)
I see that your game is modded. Can you recreate the crash without any mods installed? If not, then this would be something to report to the mod developer specifically.
 
KittenEngineerRedux bug confirmed.
This bug was reproduced with this mod.
It cannot be reproduced without it.
I'll pass this information on to the modder in question.
Thanks
 
Glad to hear! Please add the Solved tag to your thread title so we can keep track!
 
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