NooneAtAll3
New Member
Shadows are too deep, light sources are too bright
By aiming at "realism" you lose playability
There should be some ambient lighting, or edge highlight or something like that - it's hard to play a game where I see straight up nothing half of the time
(and even on realism side - our eyes aren't cameras, there's dynamic calibration, there's night vision)
By aiming at "realism" you lose playability
There should be some ambient lighting, or edge highlight or something like that - it's hard to play a game where I see straight up nothing half of the time
(and even on realism side - our eyes aren't cameras, there's dynamic calibration, there's night vision)
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