rocket control

darsie

Member
A precision landing in a little Moon crater was tedious. I think a gimballed engine would have made this easier.
Also a mark on the navball indicating the direction of motion.
Engine throttle.
 
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Also allowing manual input during attitude control like 'up' would make precision landings much easier, e.g. activate 'up', steer sideways for a little while and when manual input stops the rocket turns 'up' again.
PS: Not sure if this is better as a new thread.
 
The thing I always wanted in KSP was to be able to offset an orientation. Something similar to a trim but for autopilot orientations. I.e. set to surface velocity, then add/subtract N degrees pitch/yaw (or elevation/heading). IMHO the perfect way to do corrections during powered flight, like on ascent or landing approach.
 
The RATE mode achieves the practical value of a target offset for most cases, I think. Not saying a custom target wouldn't be useful, but I don't think the current tools should hold you back much.
 
The RATE mode achieves the practical value of a target offset for most cases, I think. Not saying a custom target wouldn't be useful, but I don't think the current tools should hold you back much.
Currently, yes. But there will be aerodynamic forces or thrust asymmetries or other factors that will cause RATE modes to drift. I propose an offset control, something like this:
1772176277807.png
 
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