UX feedback after 20h ingame 1/2

SX1

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Hello,
I know it’s easier to criticize than to code. I’m sharing my feedback here on the UI after 20 hours of gameplay; this isn’t a criticism, but simply my personal observations.
I’m posting twice because there are two topics.

Topic 1.
In map view, the management and visualization of the maps are—for me—very difficult to understand.
I’m looking for the plane of the Earth’s ecliptic, or even the spatial equatorial plane.
I need to align a LEO orbit for a Hohmann transfer to the Moon : I’m lost in these grids.
I just need relative reference points between these two celestial bodies—not the entire solar system....
 
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UX feedback after 20h ingame 2/2

Second topic

In the editor.

If the ship is very high up, it quickly becomes too far away to see clearly. The bottom of the ship is cut off depending on the viewpoint.
Moving the ship upward doesn’t just happen along the vertical axis; it also shifts in the x and y planes.
I quickly end up seeing the ship either from too far away or too close up, with the ship no longer centered in the “VAB.”

A “recenter the ship” option would be quite useful in the editor.

I can provide the ship file with which I’m experiencing these limitations.

That’s it—I hope this comes across as constructive.
 
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