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The Planetary Sculpting Suite - Vol. 1: Luna
Curated 16Bit lunar displacement data, released as a set of categorized sculpting asset libraries for Blender.
Bring actual planetary topography into Blender, with sculpt brushes made directly from 16bit lunar laser scans. Fully corrected for orbital distortion and feathered cleanly to absolute 50% neutral gray to blend in to your sculpt without pinching, stretching, or visible borders.
Bring actual planetary topography into Blender, with sculpt brushes made directly from 16bit lunar laser scans. Fully corrected for orbital distortion and feathered cleanly to absolute 50% neutral gray to blend in to your sculpt without pinching, stretching, or visible borders.
- License: Public Domain / Creative Commons Zero (CC0 1.0 Universal)
- Source Altimetry: USGS LOLA-Kaguya (SLDEM2015) Lunar Polar Mosaic (~59m/pixel)
- Master Build Environment: Blender 5.2
- Packed Architecture: Self-contained .blend files with embedded 16-bit TIFF displacement data and custom UI previews
Full official links and info [v1.1]: [Internet Archive]* - [Google Drive]*
(Last updated 20-10-26)
*Above links are to a zip file containing the full documentation and direct download links for the asset library .blend files.
Extract the folder, make sure the images folder is next to the "The Planetary Sculpting Suite - Vol. 1 Luna.html" before running it.
(Last updated 20-10-26)
*Above links are to a zip file containing the full documentation and direct download links for the asset library .blend files.
Extract the folder, make sure the images folder is next to the "The Planetary Sculpting Suite - Vol. 1 Luna.html" before running it.
From the above linked documentation:
Direct download links:Full project information and background, including post-infill pass harvesting script:
How it should look in blender, and key ui/brush settings:
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