Recent content by jaxx050

  1. J

    RMB holding to rotate camera still hovers over UI panel buttons despite the mouse being "fixed" at original position

    Pressing and holding the right mouse button to rotate the camera in vehicle and map view will rotate the camera as expected, but the invisible "mouse" that would normally be where you are moving your mouse to in order to rotate the camera to, will highlight the UI buttons like the orientation...
  2. J

    Feedback/Suggestions forum response options of both like and vote are redundant, simplify to just like

    The feedback and suggestion forum has the like option on posts like every other, but it also has the vote option for suggestions, the problem with this is that people are primarily using the like feature because they're seeing it everywhere else and not even realizing vote is an option. So...
  3. J

    Density/Luminosity Threshold slider for star map + Background light-based star map

    Yeah, but you're also playing against player expectations when making that star map, people expect to see massive amounts of stars in space. Hence, having a wide variety of options of either unrealistically many depending on the situation, realistic depending on circumstance, or just none.
  4. J

    Instant crash when planner is selecting Rocket as vessel and Sedna as target on initial load

    If you boot from the current public build version into the Rocket craft, go into the Planner system to select a target and make it Sedna, then attempt to calculate a trajectory, the game hard crashes with a log on screen.
  5. J

    Gradual GPU error consumes the entire rendered body in a spreading white creep

    While orbiting Mars with the kitten, a large white graphical error starts consuming the entire planet, turning everything solid white. Seen this issue in other games where a single error starts "spreading" and breaks the whole render process, it can be "wiped" away by putting other rendered...
  6. J

    Extremely high warp values near reflective bodies gives hazardous strobe effect

    When using very high warp values (1,000,000x +) near reflective bodies with light like Earth, you experience an extremely rapid strobe effect that is honestly somewhat dangerous for those who might be affected by flashing light effects, and a generally headache-inducing experience for everyone...
  7. J

    Density/Luminosity Threshold slider for star map + Background light-based star map

    With the star map, you have a binary choice of either on or off, either a massive star map with nearly every star in the night sky, or total pitch blackness. While it's technically realistic since there's no obstructive atmosphere to see stars, it's also somewhat jarring to have the entire sky...
  8. J

    Change wording of settings confirmation from [Discard][Cancel] to [Keep][Discard]

    As it stands, making changes in your settings menu and clicking out without hitting apply gives you the prompt pop-up "Would you like to discard these settings?" with the options [Discard] and [Cancel]. This is wildly confusing because they both do the same thing and it is also against standard...
  9. J

    Modifier keys for "increased effect" e.g. much faster zoom in/out with mouse scroll

    When zooming in and out, it can sometimes feel a little slow when at large scale and you end up just having to drag the wheel four or five times to get to the zoom level you want. Possibility of having a modifier key (shift, alt, ctrl, custom, whatever) that "intensifies" whatever action you're...
  10. J

    [Minor Issue] Selecting dropdown menu items still highlights and expands the menu options "underneath" them

    As in the title, opening a dropdown menu will still do the popup of the selection underneath the list despite it not being at the top layer.