Recent content by moeggz

  1. moeggz

    Hello everyone and Hello KSA!

    Looks like we commented on each other posts simultaneously! 😂 yeah familiar names are slowly moving over here. I’m hoping we can get all the best people from that community over here, and I’m hoping as the game progresses and shows reason for optimism more will be convinced. Glad to see you...
  2. moeggz

    Hello friends, new and old

    Hello and welcome over here! The vibes here are immaculate, it is a much nicer place to hang out. Has calmed down and slowed a little after public release, probably largely for the holidays as well. I think they’re fairly close to ship building, and with the gameplay that comes with that I...
  3. moeggz

    Interview with JPLRepo by SpunieBard

  4. moeggz

    null rotation compared to KSP

    Yup that was Juno’s best feature imo. I like Juno but the “procedural everything” limited my desire to play. For those who like building truly clean sheet designs I’m sure it was wonderful but there’s something magic about making a specific engine or tank work best when combined with other...
  5. moeggz

    Hello

    Welcome! These forums are filling up with familiar users and I love seeing this community grow and include the same people that made the KSP community such a wonderful space.
  6. moeggz

    Hello Kitten... bals, Kittenauts?

    I like catastronaut pronounced like catastrophe personally. I think Shadow Zone suggested it? But anything that can fit catastrophe into the name has my vote lol
  7. moeggz

    null rotation compared to KSP

    Something I think would be helpful and solve this difficulty with others is to (eventually not even close to a priority right now) just click a heading and the nav ball to orient to without having to set up a maneuver node or target. Then if you want a slightly more normal or anti normal or...
  8. moeggz

    Hello...?

    Welcome! Yeah it’s like the Wild West out here everyone’s just starting and figuring things out. Look forward to your mods and here’s to hoping KSA fills that void many of us have from KSP2
  9. moeggz

    Daishi's Dev Updates (#14)

    I am now completely sold on the “sub part” systems and the increased modularity. This is like adding Lego Technic parts in a way. Just so many more options and opportunities open up but it keeps the fundamental Lego feeling I love. Thanks for sharing this! I’m just so lucky that my personal...
  10. moeggz

    Hello!

    Hello and welcome! It's been a breath of fresh air how much more they've been communicating so it's been really fun watching this game grow!
  11. moeggz

    murasaki is legend

    For a while he was what about 1/5th of in total donations? Absolutely incredible. And welcome to the forums!
  12. moeggz

    Hey

    Hi and welcome! Same here I think they have a good chance of adding to the game and never having the kraken sneak in, we may have vanquished it for good!
  13. moeggz

    Thank you!

    Hi and welcome! With your download you can consider if it’s at a point where you would like to financially contribute- but the devs know it’s very early for that for most! If it’s not at that point for you yet just playing for free and contributing suggestions or bug reports is exactly what the...
  14. moeggz

    Feeling hopeful

    Welcome! The game runs decently on my laptop so I’m sure if you built a rig for KSP2 you’ll have a great experience with the public pre alpha. It’s been fun to see the strong bones of the game, hopefully we get to start playing with parts soon!
  15. moeggz

    Hi everyone!

    Hi and welcome! I can feel the tide rising, seems like more and more KSP vets are beginning to hope in this game. I know I’m optimistic.