MrJeranimo
New Member
- Nov 14, 2025
- 7
- 9
Name: TempDebug
Mod Version: v0.1.1
License: MIT License
Original Code was given to me by: @BarneyTheGod
I have since modified the code to fit the mod's needs.
Link to GitHub Page: https://github.com/MrJeranimo/KSA_TempDebug
Dependencies: StarMap Mod Loader
This mod is just a practice mod for learning how to code with KSA and StarMap. It acts a simple debug panel showing info like Current Vehicle Controlled, and a list of all Celestials in the Universe, aka Planets, Stars, Moons, and Vehicles.
For any modders out there feel free to take and use the source code.
Installation
Mod Version: v0.1.1
License: MIT License
Original Code was given to me by: @BarneyTheGod
I have since modified the code to fit the mod's needs.
Link to GitHub Page: https://github.com/MrJeranimo/KSA_TempDebug
Dependencies: StarMap Mod Loader
This mod is just a practice mod for learning how to code with KSA and StarMap. It acts a simple debug panel showing info like Current Vehicle Controlled, and a list of all Celestials in the Universe, aka Planets, Stars, Moons, and Vehicles.
For any modders out there feel free to take and use the source code.
Installation
- Download the latest release from the GitHub releases page.
- UnZip the "TempDebug.zip" file into the "\Kitten Space Agency\Content\" folder
- Modify either "\Kitten Space Agency\Content\manifest.toml" or "\Documents\My Games\Kitten Space Agency\manifest.toml" file and add
Code:[[mods]] id = "TempDebug" enabled = true - Run StarMap.exe and it should work.
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