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Parts Tic Tac Drone

Differentiable

New Member
Jul 1, 2026
3
0
Trying to create a 1m "Tic-Tac" drone for the heck of it.
The idea is to be able to fly one of the many documented "white blob" UAPs.

Not sure how to justify its operation, but don't really care at the moment.

The practical purpose here is just to get a braindead simple one part drone mod up and running.

git: https://github.com/i-photon/KittenSpaceAgency-TicTac

I've placed the files in that repo in a Content/TicTac folder, and a section to manifest.toml (as in other mods).

Appears to load. It shows up with a checkmark in the Mods tag after the game loads, but the parts aren't visible or accessible in the vehicle editor.

I'm probably missing other textures (doesn't make any sense, but this is an alpha release).

Any help here would be appreciated.
 
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I've copied the vanilla default_pbr and default_normal into the mod's Textures directory. When you have things called "default" it is reasonable to assume that is what gets loaded when not specified...

Anyway, it seems to be loaded during game startup, BUT the part is still not accessible anywhere.