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  1. Spaceman3d

    3D Modelling/Art Chat

    Roasted Marsmellow
  2. Spaceman3d

    Building ground control

    You're getting there
  3. Spaceman3d

    3D Modelling/Art Chat

    Tom4K What did you use Blender for?
  4. Spaceman3d

    Engine emissive development (Daishi's Dev Update #16)

    🔥🔥🔥🔥 GLOW....next up..... Glowing RADIATORS...I know thermal is still some way out :cool: Development is defenetly Heating Up
  5. Spaceman3d

    Physicists from Germany, fascinated by Dr. Zubrin's visions for many years.

    Well.. there is this little knowen former software Engeneer called Andy Weir who wrote a programm for calculating trajectories with constant accelerationto to get the acurate flight times for the Hermes spacecraft. (talks about his programm at 22:00) Also here is were I post renders...
  6. Spaceman3d

    Physicists from Germany, fascinated by Dr. Zubrin's visions for many years.

    Wilkommen to se Klub. Nice Kerbal take on the Mars Semi Direct Comcept. Mars DIrect has been a favorite for Mars colonization, but in recent times Ive been lookign through Nuclear Power/Propulsion Ideas for shorter mission durations. The next NASA admin. Jared Isaacman is very focused on Nuclear...
  7. Spaceman3d

    User Interface Aircraft HUD

    thanks
  8. Spaceman3d

    Daishi's Dev Updates (#15)

    AMAZE! AMAZE! AMAZE! DIdn't know about that non central TVC pivot. Ascent Engine next I persume. And make shure you add 2 valves each for redundancy, this engine couldnt be tested before flight. The fuel is so corrosive that they had to take the engine apart and rebuild it after tests, so they...
  9. Spaceman3d

    3D Modelling/Art Chat

    So I came across this NASA Study on NTRS: https://ntrs.nasa.gov/api/citations/20205008441/downloads/Mars Opposition Piloted Nuclear Electric Propulsion final_ASCEND.pdf Turns out NASA had the same idea as I abou a crewed Mars mission using Nuclear Electic Propulsion and chemical rockets...
  10. Spaceman3d

    3D Modelling/Art Chat

    AMAZE! I can alrady see me scooting Hunter down hills on Mars
  11. Spaceman3d

    3D Modelling/Art Chat

    Looks interesting. I#ve used Gaea (free version) for Terrain generation, 2D plane with hightmap. you're limmeted to 1024x1024 resolution but gives decent results. Environment/Terrain generation has been one of the things putting me off from doing some of the larger ides I have in mimd, but I...
  12. Spaceman3d

    User Interface Aircraft HUD

    Could you make a Guide on how to make custom UI like how you did for making planets?
  13. Spaceman3d

    Not Implemented Null Rotation not working after attaching parts in Editor

    Thanks for the reply. Would be great to know how Null rotation works and why you need to implement it for parts adden in part editor as the current vehicle is alredy made from parts.
  14. Spaceman3d

    KSP Oldtimer Here

    KSP alpha dang youre old :LOL:. Well I started playing KSP arund 0.24 think, just before they aded the Asteroid stuff. Was hoping tho come go along the full ride with KSP 2 but that train chrashed.....well now we're here with KSP and its amazing to go throu the early days with ya'll. This Journy...
  15. Spaceman3d

    Not Implemented Null Rotation not working after attaching parts in Editor

    After attaching a part in the Vehicle editor the Null Rotation Autopilot is no longer working. Manual control and automatically pointing the vehicle (prograde, retograde etc.) still workes
  16. Spaceman3d

    3D Modelling/Art Chat

    Gonna take the Hail Mary or the Venturestar there once Interstellar is added
  17. Spaceman3d

    RF Spectrum Mod

    "We've lost the Bleps the Sweps and the Creaps. The Radar got JAMed!!"
  18. Spaceman3d

    Hello...?

    There are already some wild mods in development Things are abou to get BONKIES!!
  19. Spaceman3d

    3D Modelling/Art Chat

    Blue Moonday
  20. Spaceman3d

    3D Modelling/Art Chat

    MTV Discovery in Low Earth Orbit Can't wait to build it in KSA