Search results

  1. SSDeveloper

    The Fourth Great Number War

    P +5
  2. SSDeveloper

    How to use StarMap Mod Loader

    To add the nuget package when using the dotnet cli, do this: dotnet nuget add source https://nuget.pkg.github.com/StarMapLoader/index.json --username <your_github_username> --password <your_personal_access_token> If you're not on Windows, you'll also have to add --store-password-in-clear-text to...
  3. SSDeveloper

    The Fourth Great Number War

    P +70 \o/
  4. SSDeveloper

    Make a Wish and Have it Horribly Corrupted

    Granted, you get a mouse with a builtin computer. The computer has no ports, no keyboard, no wireless connectivity, and a little screen on the back. The only way you can type is with an on-screen-keyboard that you can't see because your hand is covering the screen while you're holding the mouse...
  5. SSDeveloper

    The Fourth Great Number War

    P +68 Almost there!
  6. SSDeveloper

    The Fourth Great Number War

    P +64 Yay 2^6!
  7. SSDeveloper

    The Fourth Great Number War

    P +63
  8. SSDeveloper

    The Fourth Great Number War

    P +59
  9. SSDeveloper

    Gameplay Celestial Charter | A Completionist's Dream

    Congrats on the first gameplay mod! (with the tag at least) It was just as the prophecy foretold... (aka someone called it in the VC the other day lol)
  10. SSDeveloper

    Kerbal in Kitten Space Agency

    One potential way to get around the copyright problem might be to have the mod load the Kerbal assets from a local copy of KSP that the user points it to
  11. SSDeveloper

    Jupiter Only (Temporarily removed)

    Just a heads-up, they've added rules about mod releases (see here), tl;dr you need: A license (listed in this post and with the full license text in a "LICENSE.txt" file in the mod zip) Source code (doesn't apply to this mod, since it doesn't have any executable code) Attribution to any other...
  12. SSDeveloper

    Mod Release Rules

    Clarifying question: Does this mean "Mods must have a license" or "Mods cannot use the Unlicense"?
  13. SSDeveloper

    Intro to Modding?

    Depends on if you want to do part/planet modding or code modding. For part mods, see this message from Daishi on the Discord. For planet mods, this is the best I know of, but it's out of date. As for code mods, I don't know of any more up to date things except StarMap, which I don't think has...
  14. SSDeveloper

    Kitten Ears!

    Congrats on the first mod published on the forums!
  15. SSDeveloper

    Linux Discussion

    See https://forums.ahwoo.com/threads/troubleshooting-ksa-pre-alpha-on-linux-under-wine.52/ and https://forums.ahwoo.com/threads/one-true-linux-thread-tm.144/
  16. SSDeveloper

    One True Linux Thread™

    See also the old One True Linux Thread™ Also it works on Void Linux with the stock Wine from the repos, .NET installed with the Windows installer through Wine, and the Lavapipe software Vulkan implementation. System details: CPU: Intel Core i5-4200m GPU: Intel HD 4600 graphics (irrelevant...
  17. SSDeveloper

    The Fourth Great Number War

    P +32
  18. SSDeveloper

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    Is the terrain not visible in that image, or am I just seeing atmosphere/water?