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  1. Chainedlupine

    What did you do in Kitten Space Agency today?

    Oh I kinda miss those old KSP graphics. The ships looked more like toys and it fit the UI. I feel like when they did a pass on the ship graphics and made them more detailed, it stopped matching. Also, Jeb being like YEAH LETS DO IT while the rest are "we gonna die!"
  2. Chainedlupine

    What did you do in Kitten Space Agency today?

    Practiced some close-in maneuvers using relative target mode. Pro-tip: Don't hit anti-vel alignment when you're really close and using RCS for attitude control. You might just spiral around a bit due to numeric precision. :p
  3. Chainedlupine

    Selecting target?

    Oh! Shift-click did work, but I had to do it from the orbital view. I'm used to selecting objects directly in view like in KSP.
  4. Chainedlupine

    Hi my name is Austin and I'm a RocketWerkz Employee!

    I'm pretty happy with it. If KSP2 had come out with something like this (warts and all), I would have be tickled to death -- the fact I can do maneuvers at 1600x speed shows the robustness of the underlying engine. It's something NEW. And that's exciting! While it lacks any of the...
  5. Chainedlupine

    Selecting target?

    It does not appear to be possible at the moment. So I guess the HUD elements are just placeholders for now.
  6. Chainedlupine

    What did you do in Kitten Space Agency today?

    I tried to do a Moon encounter and things went -- strangely!
  7. Chainedlupine

    Selecting target?

    How does one select another vessel as a target? I see there's a target mode for the HUD, so I'm eager to start practicing my orbital maneuvers and see if I can dock anything (or if docking isn't implemented yet, at least make them kiss in orbit).
  8. Chainedlupine

    Hi my name is Austin and I'm a RocketWerkz Employee!

    I know this isn't your bailiwick since you are in the environment department, but I assume the ImGUI default skin is going to get a design pass at some point? Not that I am complaining but it would be nice to see an actual skin for it.
  9. Chainedlupine

    Greetings programs!

    Ex-KSP vet. I was involved in the early Kerbal -- version 0.7, back when all you could do was launch a fixed rocket and watch it fall back, since achieving an orbit wasn't even implemented yet. So looking forward to getting involved in KSA at the ground level, too. Not a rocket engineer but...