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  1. Spaceman3d

    3D Modelling/Art Chat

    Blue Moon Mk 2 and Mk 1
  2. Spaceman3d

    User Interface Aircraft HUD

    Getting Orbiter Vibes
  3. Spaceman3d

    3D Modelling/Art Chat

    Infinite_Spaces do you have anny more spaceflight related renders/models?
  4. Spaceman3d

    3D Modelling/Art Chat

    This looks absoiutely insane. The detail and the Textures are amazing. AMAZE AMAZE AMAZE!!!
  5. Spaceman3d

    Daishi's Dev Updates (#14)

    I think you should keep the the small small solid fuel cores. They are useful for building souding Rockets...or maybee recreating the Sprint interceptor missile (0 to mach 10 in 5 seconds). Also the sepertrons for the Shuttle SRBs were literally just AMRAAM missile soild motors. so high thrust...
  6. Spaceman3d

    SAD: Frontier. An indie hard sci-fi masterpiece.

    And additional videos from L5Resident, (The Lunar War lore)
  7. Spaceman3d

    SAD: Frontier. An indie hard sci-fi masterpiece.

    Well if your a hard SF freak like me you're gonna like those ones: SAVAGES THE SHACKLETON DISASTER The Lunar War
  8. Spaceman3d

    Daishi's Dev Updates (#14)

    Small correction. Stacking Solid Fuel segments increases Thrust not burn time. Solid Motors have a hole down the middle burrn from the inside out. Increasing the lengh increases the buring surface area leading to more solid fuel getting burned. That means higher mass flow which results in...
  9. Spaceman3d

    The game experience is soo great already 👍

    Absoulutely amazing how far the Team has come in just over a Year of work. The update pace is insane. This feels ile the Starship program of space game development, just with no explosions......yet.
  10. Spaceman3d

    Daishi's Dev Updates (#14)

    nice Thx for the reply.
  11. Spaceman3d

    Daishi's Dev Updates (#14)

    What are the 2 flat disks next to the 1m tank?
  12. Spaceman3d

    Daishi's Dev Updates (#14)

    MOAR smol BOOSTERS.
  13. Spaceman3d

    Habitat modules with customizable Interior

    In KSP there were specific habitat modules for specif tasks (livng quaters, lab module). With the new Part-Subpart-System you could make habitats were you can customize the internal layout. Instead of having a modules for each task you have common shells, basically the pressure vessel with...
  14. Spaceman3d

    Wishlist: Rendezvous Relative Motion LVLH Plots

    Remember seing plots like this on NASA Dragon docking streams when talking about the keep out sphere for the ISS. not really into the specifics of Rendezvous, but nice to see this like this (planned) getting added. Detailed Engine parameter cusomization and mow this. KSA gonna be amazing
  15. Spaceman3d

    Howdy!

    You know then they add plane parts the first plane im gonna build will be an F 14 Tomcat
  16. Spaceman3d

    3D Modelling/Art Chat

    "Houston, this is Discovery. We've spotted a..giant....Cat passing by the ship."
  17. Spaceman3d

    3D Modelling/Art Chat

    I do modelling in Blender and there are some amazing 3D Artists here. So thought it wold be nice to have a place to share work and discuss projects and 3D modelling/art in general. Alright here is some of my stuff: Stoke Space Nova launch (old version) Vulcan Centaur launching Lockheed MADV...
  18. Spaceman3d

    Useful resources for space related projects.

    The greatest Website for advanced rockets and projects: https://projectrho.com/public_html/rocket/
  19. Spaceman3d

    Career Chat!

    Infinite_Spaces The blender to ksa export addon is in the works. Just go a basic part into KSA yesterday with help of some comunity members. Pasted the updated part template in the Blender to KSA addon thread so GhentZ can update the code
  20. Spaceman3d

    Blender Exporter

    Also they Overhauled the way RCS and engines are defined