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    Modding on linux

    StarMap can work on Linux already! This guide I wrote for a mod I made a while ago should still work: https://forums.ahwoo.com/threads/artemis-oem-loader.857/post-4328 The only thing I'd add is that you can now add "GameArguments": ["-fixed-viewport"] to your StarMapConfig.json if you're having...
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    One True Linux Thread™

    In the final release of 4057, that setting was replaced with a command-line flag called `-fixed-viewport`. (So if you're running stock KSA, just run the game with `./KSA -fixed-viewport`. If you're running modded with StarMap, update to StarMap 0.4.5 and add `"GameArguments"...
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    Tools Artemis OEM Loader

    Released version 0.1.1, which adds support for KSA 2026.4.6.4036. (Note that you will also need to update StarMap for this KSA version.)
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    Tools Artemis OEM Loader

    This suggests you aren't running the game through StarMap. Judging by the error log you're on Linux, so the process is slightly more complicated: Install https://github.com/Droppers/SingleFileExtractor (by running `dotnet tool install -g sfextract`) In your KSA linux-x64 directory, run...
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    Tools Artemis OEM Loader

    Released version 0.1.0: * Added an option to visualise the full trajectory like an orbit line. (The darker blue line is the trajectory from the ephemeris, green and light blue lines are the standard KSA orbit lines) * Further improved the accuracy of the moon's orbit in the custom system...
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    Tools Artemis OEM Loader

    Released version 0.0.6 with some minor logging improvements (now using BRUTAL's logging API instead of raw Console.WriteLine).
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    Tools Artemis OEM Loader

    Released version 0.0.5. This version adds a custom system derived from the stock "Earth and Moon" system, called "Earth and Moon (April 2026 lunar ephemerides)", which uses lunar orbital data that is up-to-date for the Artemis II mission. I suggest using this new system instead of the stock...
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    Tools Artemis OEM Loader

    Currently working on adding a custom system that has a more up-to-date lunar orbit, since KSA uses data from November 2025 and the moon's orbit has changed quite significantly since then.
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    Tools Artemis OEM Loader

    Released version 0.0.4. There are no code changes, but I have added explicit StarMap metadata to mod.toml which should give you better error messages if you are missing dependencies.
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    Tools Artemis OEM Loader

    Released version 0.0.3: * The menu entry now uses ModMenu instead of directly injecting into the View menu. (This adds a new dependency on ModMenu, so make sure to grab it from https://spacedock.info/mod/4054/ModMenu if you don't have it already.) * The OemLoader window now respects F2 (hide...
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    Tools Artemis OEM Loader

    Released version 0.0.2 which should should fix the file parsing when using a locale with a different decimal separator. https://spacedock.info/mod/4188/Artemis%20OEM%20Loader/download/0.0.2-alpha
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    Tools Artemis OEM Loader

    It should find the file if you remove the quotes there. The quotes make it look for a file that's literally called "F:\Vid\whatever" inside the game folder, instead of using that as the full path. I think this is a stupid locale bug on my part (it's trying to use commas as the decimal separator...
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    Tools Artemis OEM Loader

    NASA are releasing orbital ephemerides for the Artemis II mission (https://www.nasa.gov/missions/artemis/artemis-2/track-nasas-artemis-ii-mission-in-real-time/), so I wrote a quick KSA mod to load this data and set your vehicle's orbit to Orion's in real time! Now someone just needs to make an...
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    Trial Deployment of Linux Builds

    New binary patch for v2026.2.34.3656. Should fix all remaining use-after-unmap issues on AMD, including the lunar ground clutter and ground tracking window crashes. cp KSA KSA.patched dd if=/dev/zero of=KSA.patched bs=1 oseek=606975 count=14 conv=notrunc dd if=/dev/zero of=KSA.patched bs=1...
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    Trial Deployment of Linux Builds

    I've added another patch to fix ground tracking in my latest edit
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    Trial Deployment of Linux Builds

    Going near the Moon should now be fixed if you apply the new patches from my latest edit
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    One True Linux Thread™

    We have terrain! https://forums.ahwoo.com/threads/trial-deployment-of-linux-builds.776/post-3915
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    Trial Deployment of Linux Builds

    Another build, another binary patch. This one fixes most of the AccessViolationExceptions and GPU crashes on AMD GPUs, as well as fixing terrain rendering for the first time! cp KSA KSA.patched printf...
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    Trial Deployment of Linux Builds

    Either an AMD issue or a mesa issue more generally. People using nvidia don't seem to be having nearly so many issues, and the one KSA dev who uses linux is on nvidia.
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    Trial Deployment of Linux Builds

    Is your screen resolution particularly small? The game shouldn't spawn dropdowns as separate windows unless the main window is too small to fit them