Search results

  1. Psycho_zs

    Density/Luminosity Threshold slider for star map + Background light-based star map

    I can see stars from Venus surface, so I suspect star/atmo interactions are not just magnitudes issue.
  2. Psycho_zs

    rocket control

    Currently, yes. But there will be aerodynamic forces or thrust asymmetries or other factors that will cause RATE modes to drift. I propose an offset control, something like this:
  3. Psycho_zs

    rocket control

    The thing I always wanted in KSP was to be able to offset an orientation. Something similar to a trim but for autopilot orientations. I.e. set to surface velocity, then add/subtract N degrees pitch/yaw (or elevation/heading). IMHO the perfect way to do corrections during powered flight, like on...
  4. Psycho_zs

    Trial Deployment of Linux Builds

    I'd wait for any kind official go-ahead.
  5. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    Btw, it only jumps if simulation is not paused. ...to orientations: situation: Burn positive points wrong: Target antivel points right:
  6. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    ...was easier than anticipated, wf-recorder just works ) Video and save files in one.
  7. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    A/B of the first screens, pulling the retrograde gizmo: Approximation of wrong directions autopilot gives me for a retrograde burn (both are in orbital plane): Let me know if you still need video, it may take some time.
  8. Psycho_zs

    Linux Discussion

    DXVK is a D3D to Vulkan translation layer for use in Wine, it has no effect on Linux-native apps. Maybe it just pulled in some useful dependencies.
  9. Psycho_zs

    Trial Deployment of Linux Builds

    Damn, flying near rings is so awesome! It's rough around the edges at this stage, with sharp boundaries and green/purple artifacts, but the sheer scale of the scene is mind-boggling.
  10. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    Game Version v2026.2.35.3667, but at least a couple of previous builds have it. Operating System Debian sid Does not seem like Linux-specific, but I do not have anything to comare it to. What Happened Autopilot and maneuvers wonky near Pan. 1. Dragging on maneuver retrograde arrow causes Pan...
  11. Psycho_zs

    Trial Deployment of Linux Builds

    IDK if this issue is specific to AMD or Linux, there is a distance at which terrain shadows are borked. Here is an example at Pan, but the same can be seen in lunar craters. Glitches between RCS plumes and rings, also some of the ring scatter meshes flicker in and out of existence. Not a lot...
  12. Psycho_zs

    Trial Deployment of Linux Builds

    Overall v2026.2.34.3656 + patch is great so far! Spent several hours poking around, the only crash I got is transfer planner NaN eccentricity, but this is known and not a Linux compatibility issue. There is a graphical glitch in the top left corner when viewing Earth surface roughly in...
  13. Psycho_zs

    Trial Deployment of Linux Builds

    Yep, fixed!
  14. Psycho_zs

    Trial Deployment of Linux Builds

    Build v2026.2.34.3656, it seems some fixes are incorporated. Continents! No unprovoked crashes, no visual glitches. My RX 9060 XTGPU still does not like the Moon (also Phobos and Deimos) up close and ground tracking. Still needs libvulkan.so by development name. This was across all builds: if...
  15. Psycho_zs

    Trial Deployment of Linux Builds

    Something not right, it crashes on "Spherical billboarding" stage (without printing any errors on console). Managed to launch it by switching shadows from 8k to 16k and back (or just luck). Expanding white cloud glitches which can be erased by passing the craft over them. Ground tracking or...
  16. Psycho_zs

    Trial Deployment of Linux Builds

    Pure magic. Continents are visible, no crash on applying settings. No unprovoked crashes so far (4 launches). As for "provoked" crashes, going near the Moon still produces semi-recoverable GPU crashes; bringing up ground tracking crashes, but now the ground tracking window shows of one or few...
  17. Psycho_zs

    Trial Deployment of Linux Builds

    I would gladly seed. If there is a predictable link to get the latest torrent or magnet via curl, I might set up automatic download and seed.
  18. Psycho_zs

    Trial Deployment of Linux Builds

    It's ironic, considering for decades the motto of trouble-free Linux graphics was: anything but Nvidia! It's still is, since Nvidia cards apparently require installing some extra stuff, even some additional tools and daemons for them to support suspend (Don't quote me on that). Plus, a triple-A...
  19. Psycho_zs

    One True Linux Thread™

    It's been this way since the second or third build. Just downloaded runtime from here (specifically this), unpacked into ./dotnet and launched with DOTNET_ROOT=./dotnet Some distros even have packages for it.
  20. Psycho_zs

    Trial Deployment of Linux Builds

    This patch only applied to one of the first builds which had a specific error immediately after launch. This error was fixed in subsequent builds. Applying the patch to any other build will likely cause problems. "Protected memory" error occurs in semi-random fashion, as do some of graphical...