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  1. S

    The 10 features that would make the game much more in-depth (My opinion)

    On solar systems - a hot Jupiter type planet might be fun, especially since they are one of the commoner types of planet.
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    The 10 features that would make the game much more in-depth (My opinion)

    Something that would be nice, though it might be really hard to do in practice, would be winds. They would add some ... complications to landing and taking off in planes.😎
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    The Fourth Great Number War

    P+40
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    The Fourth Great Number War

    P+38
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    The Fourth Great Number War

    P+35
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    Astronaut System Design Proposal for KSA

    But that difference is fundamentally illusory. It does need to be accessible and fun, but not to everyone - only to those who are interested in true spaceflight, a rather niche community. If people want just a "spaceflight game" there are many others. The point about KSA (or KSP) is that it's a...
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    The Fourth Great Number War

    P+33
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    Astronaut System Design Proposal for KSA

    a) What is the problem with a niche community? As an education tool, it is accessible to anyone who looks, and if they don't, why push them towards it? b) I can understand that someone might believe that 5 million times 8 million is 40 million. I can also understand how someone can find orbital...
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    The Fourth Great Number War

    P+30
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    Astronaut System Design Proposal for KSA

    I have never landed on Eeloo until just after I saw your post. I opened the game, and in stock (which I haven't played for ages) in 50 minutes (mostly time warp) I designed and flew to Eeloo a lander. I didn't end up with enough fuel to get home, but the reason people don't land on Eeloo isn't...
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    The Fourth Great Number War

    P+28
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    The Fourth Great Number War

    P+25
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    Astronaut System Design Proposal for KSA

    But how do the astronauts teach orbital mechanics? It seems to me that what you are suggesting is effectively a different game in-game. If that is so, I would say that it is something best left for modders to do afterwards if people want it. However, I must admit that I am not entirely clear how...
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    The Fourth Great Number War

    P+22
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    The Fourth Great Number War

    P+20
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    The Fourth Great Number War

    P+18
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    Solar System Ideas!

    This would be good, but I suspect the devs will leave much of it to modders; what you are saying sounds very much like a system editing mod like Kopernicus with lots of planet packs available.
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    The Fourth Great Number War

    P+15
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    Solar System Ideas!

    I'd say that "just a bunch of rocks" is the way to go; after all, most planets irl are just rocks.
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    The Fourth Great Number War

    P+13