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  1. Psycho_zs

    One True Linux Thread™

    Oh YES! this will definitely remove right click angst :)
  2. Psycho_zs

    One True Linux Thread™

    v2026.4.6.4036: startup on Wayland fixed!
  3. Psycho_zs

    One True Linux Thread™

    I do not think these are related. The debug output I posted just loops infinitely on startup and the game window never shows. If the transfer planner popped out as a separate window, it's compositor's problem. If it is a part of the main window, it is internal problem.
  4. Psycho_zs

    One True Linux Thread™

    Hm...
  5. Psycho_zs

    One True Linux Thread™

    Sorry for not trying to diagnose this for so long, basically this happens in a loop: [2637125.751] {mesa vk display queue} -> wp_linux_drm_syncobj_surface_v1#57.set_acquire_point(wp_linux_drm_syncobj_timeline_v1#61, 0, 6094) [2637125.753] {mesa vk display queue} ->...
  6. Psycho_zs

    One True Linux Thread™

    v2026.4.5.3999 no longer requires external dotnet. But still does not go past several log messages (Hyprland + AMD GPU). I'd like to avoid involving XWayland or any other X11 stuff.
  7. Psycho_zs

    One True Linux Thread™

    Executable permissions issue still exists in v2026.4.4.3969, just dochmod +x KSA Brutal.Monitor.Subprocess. But both v2026.4.3.3957 and v2026.4.4.3969 do not run for me, stopping at DEBUG loaded system 'Test' message. v2026.4.2.3942 works fine.
  8. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.4.3.3957 just stops at DEBUG loaded system 'Test' and does nothing.
  9. Psycho_zs

    KSA's Part & Art Development Thread

    True collision-based initial phase of soft docking?
  10. Psycho_zs

    Latest linux build immediately throws an unhandled exception

    Huh, I totally missed that. Would nag about it if I noticed ) Or install libvulkan-dev which contains libvulkan.so (also a symlink). Relying on a dev name for a library is a bug.
  11. Psycho_zs

    Latest linux build immediately throws an unhandled exception

    Executables do not have executable permissions in this archive, easy to fix: chmod +x KSA Brutal.Monitor.Subprocess
  12. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.3.9.3904 (but maybe earlier ones too), some funky stuff with ground shadows. Dithering-like z-fighting (or z-fighting-liike dithering), and vessel being illuminated, despite being in shadow:
  13. Psycho_zs

    Solved Rapid part flickering on linux in 3883

    Seems to be fixed on v2026.3.9.3904
  14. Psycho_zs

    Solved Rapid part flickering on linux in 3883

    Yep, same. v2026.3.8.3883 Debian sid Linux 6.19.8 Mesa 26.0.3-1 Radeon RX 9060 XT (radeonsi, gfx1200, ACO, DRM 3.64, 6.19.8+deb14-amd64)
  15. Psycho_zs

    Can't upload videos and .tar.gz archives

    ...and why stop on gzip? )
  16. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.3.3.3759. Titan has atmosphere glitches: misplaced godrays, weird transparency/surface thing and craft bloom(?) trails
  17. Psycho_zs

    Trial Deployment of Linux Builds

    v2026.3.2.3736 seems to have orbital lines flicker constantly (AMD)
  18. Psycho_zs

    Enceladus is much denser than it should be

    Game Version 2026.3.2.3736 Operating System Debian sid What Happened Pretty sure I'm not supposed to whiz around Enceladus at 4.6Kps on a ~8 minute orbit and have 0.1 TWR on a stock Rocket with dev engine. What Was Expected Order of magnitude less gravity and orbital speeds, comparable to...
  19. Psycho_zs

    Maneuver near Pan: Shifting Pan and wrong autopilot orientations.

    With new ring textures it is now clear that the camera and the Rocket are shifting together, not Pan.
  20. Psycho_zs

    Discrepancy between reported mouse *screen* position and calculated *window* position?

    KSA does not handle window resizes and fullscreen state changes well yet. I see you have a panel on screen, which means KSA window is smaller than the size it expects to have.