Search results

  1. T

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    That's a segfault, not oom
  2. T

    It's a me, Triffid Hunter!

    Loved KSP since long before its V1, turned away from KSP2 the moment I heard their first incarnation outright failed and the second incarnation was keeping the same engine and codebase, because it was literally impossible to deliver their promises on that foundation. Been following KSA since I...
  3. T

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    And first "landing" - although it seems that the terrain collider is ~100m above the visible terrain for some reason, note the ship's shadow in the background and visible gap beneath the rocket nozzle
  4. T

    Troubleshooting KSA (Pre-Alpha) on Linux under Wine

    I got it working, did require some shenanigans though. KSA build 2791 (public pre-alpha) Gentoo Linux Wine-vanilla 10.18 w/ fresh prefix winetricks dotnet9 I added DXVK but since the game uses Vulkan that's probably unnecessary Installed Vulkan SDK as per other posts in this thread Selected 2k...