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  1. D

    Estimated preview of VRAM footprint in universe/texture size selection screen

    This appears to still be a moving target. In the previous version (v.2025.11.7.2844), Using my AMD 7700s, I could run the game at 2k shadows, 4k textures for both vehicles and terrain. Today (v.2025.11.6.2829), I can run if I use 2k textures for both shadows and textures on terrain, keeping...
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    Extremely high warp values near reflective bodies gives hazardous strobe effect

    Same sort of issue arises during high rate warp between planets. Craft rotation can present light/dark side in quick succession.