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  1. D

    Need a stable ID system.

    We learned in Kerbal that using raw names or strings for part IDs is a bad idea. From an engineering perspective: Human readable strings as object identifiers does not a robust architecture make. Yes, I've been bitten by this problem before. Before the community gets too deep in the weeds with...
  2. D

    Parts Tic Tac Drone

    I've copied the vanilla default_pbr and default_normal into the mod's Textures directory. When you have things called "default" it is reasonable to assume that is what gets loaded when not specified... Anyway, it seems to be loaded during game startup, BUT the part is still not accessible anywhere.
  3. D

    Parts Tic Tac Drone

    Trying to create a 1m "Tic-Tac" drone for the heck of it. The idea is to be able to fly one of the many documented "white blob" UAPs. Not sure how to justify its operation, but don't really care at the moment. The practical purpose here is just to get a braindead simple one part drone mod up...