Счётчик
New Member
- Nov 22, 2025
- 5
- 3
So, I am a Russian player who will be joining you, and I am not sure how the translator will convey my thoughts... I will start with what I mean.
Cinematic camera and time-lapse are tools for creating movies, clips, and various photos, but I want to talk about non-commercial stuff, just about those players who want to make a movie in our game.
Examples of other games: Wartunder with its camera and the ability to make clips (you can search for such videos on YouTube), Minecraft with its camera mods and the creation of movie machines and various films.
I've explained the main idea.
2. Let's think from the developers' point of view that you will probably like the creativity of the players + imagine that it will be interstellar if the team of players tries hard.
3. This will be the promotion of the project itself + new players + funds for development.
4. I can also say that if the game has HYPER realistic shaders that are indistinguishable from reality, then these will be masterpieces.
5. Any functionality can be implemented, for example, a camera attached to the rocket body or a camera that appears to be in orbit with the rocket and changes angles to a certain degree.
6. An interior camera that will allow filming inside the ship.
Translated with DeepL.com (free version)
Cinematic camera and time-lapse are tools for creating movies, clips, and various photos, but I want to talk about non-commercial stuff, just about those players who want to make a movie in our game.
Examples of other games: Wartunder with its camera and the ability to make clips (you can search for such videos on YouTube), Minecraft with its camera mods and the creation of movie machines and various films.
I've explained the main idea.
2. Let's think from the developers' point of view that you will probably like the creativity of the players + imagine that it will be interstellar if the team of players tries hard.
3. This will be the promotion of the project itself + new players + funds for development.
4. I can also say that if the game has HYPER realistic shaders that are indistinguishable from reality, then these will be masterpieces.
5. Any functionality can be implemented, for example, a camera attached to the rocket body or a camera that appears to be in orbit with the rocket and changes angles to a certain degree.
6. An interior camera that will allow filming inside the ship.
Translated with DeepL.com (free version)
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