With the star map, you have a binary choice of either on or off, either a massive star map with nearly every star in the night sky, or total pitch blackness. While it's technically realistic since there's no obstructive atmosphere to see stars, it's also somewhat jarring to have the entire sky covered with stars for people who might want a less busy background. So, adding a slider that starts removing star pinpoints based on their luminosity from lowest to highest, so if someone wants to, they can have only the brightest stars in the sky instead of all or none.
Pairing with this, having your craft/camera view be in view of the sun vs being obscured by a celestial body would affect your star visibility to some degree, with being in very bright light making it harder to see low luminosity stars, but being in pitch black letting you see everything clearly.
Pairing with this, having your craft/camera view be in view of the sun vs being obscured by a celestial body would affect your star visibility to some degree, with being in very bright light making it harder to see low luminosity stars, but being in pitch black letting you see everything clearly.
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