Was just walking around Charon's Crucible during wave assault and crashed.
logs:
Memory dump sent to @rocket2guns on discord.
logs:
Code
joined as player 91
replica skips: Containment 1
replica skips: DefChange 1
replica skips: Containment 1
replica skips: Containment 1
replica skips: Containment 1
replica skips: Containment 1
replica skips: Containment 1
Unhandled exception System.InvalidOperationException: stale or invalid E0.0
at Core.Sim.StepGate.ClassifyWorlds[TView](World originWorld, Int32 originLayer, World world, Int32 layer, Entities entities, ReadOnlySpan`1 defs, EntityId mover, Facing dir, Facing toDir, TileCoord origin, TileCoord target, EntryKind kind, Boolean crossing, Boolean presses, Boolean grabs, TView& view)
at Core.Net.Replica.OwnMovePrediction.StampVerdict(Entities entities, ReadOnlySpan`1 defs, EntityId own, TileCoord from, Int32 layer, Facing dir, SentMoveState& sent)
at Core.Net.Replica.OwnMovePrediction.StampDriver(Entities entities, ReadOnlySpan`1 defs, EntityId own, SentMoveState& live)
at Core.Net.Replica.OwnMovePrediction.Update(ReplicaWorld replica, EntityId own, SentMoveState& sent, Double now, Double estimatedTick, Double ownRenderTick, Double lowestPingMs)
at Core.Net.NetClient.UpdateOwnPrediction(SentMoveState& sent, Double now)
at Game.GruntzGame.OnFrame(Double dt)
at Game.GruntzGame.Run()
at Game.Program.Main(String[] args).
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