Gradual GPU error consumes the entire rendered body in a spreading white creep

jaxx050

New Member
While orbiting Mars with the kitten, a large white graphical error starts consuming the entire planet, turning everything solid white. Seen this issue in other games where a single error starts "spreading" and breaks the whole render process, it can be "wiped" away by putting other rendered objects (e.g. a kitten) in front of it, or by turning away from the planet entirely, but it comes back shortly after. Tried to get a video showing it but it stopped happening by the time I had it set up.1763150526780.png
 
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