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  1. Morrow

    Solved Crash when ghost part touches radially mounted rocket part

    Hello, thanks for the bug report! This should be fixed in commit 2f77dbe37312da4a80800c3226af8eaed2bf5c21 which is revision 3242 in the public changelog. For now, as long as you drop the spawned part before hovering the newly spawned object over the vehicle with snapping on it shouldn't crash.
  2. Morrow

    Solved Connectors are rendered with one frame late

    Hello, thanks for the bug report! This should be fixed in commit 7716c3ea93318c6066cf04f44cd0bfe78f5ad5a0 which is revision 3246 in the public changelog.
  3. Morrow

    Graphical artifacting with MSAA enabled

    Could you give more information on your system? OS/CPU/GPU/GPU Driver version?
  4. Morrow

    Not Implemented Null Rotation not working after attaching parts in Editor

    This isn't implemented yet. The editor is a debug tool for the time being.
  5. Morrow

    Solved Massive GPU bottleneck on frame copy operation on Linux

    This should be fixed in commit '97e237f1472fe347f1f250fddfcf8d43d4375a88' which is "Revision 2975" in the public changelog. There is an abstraction for creating images that we utilize that had a variable that was very poorly named 😵‍💫
  6. Morrow

    Common Issues

    If you're infinitely hanging on "Planet Renderer" during loading on 5000/6000 series AMD GPUs you should be able to just wait. In testing, it could take AMD drivers 5+ minutes to finish loading what it needs. It can look like it is hanging but you should be able to just wait it out. If it is...
  7. Morrow

    Solved Pc specs for White screen then close on start

    Two quick guesses: Try a redownload and clean reinstall of the game Try updating your graphics drivers.
  8. Morrow

    Solved Crash on startup with 1080Ti (Win10)

    Should be fixed in commit "994711d347986e99cb1c8ade8dcd34d1c171683a" which is Revision 2755 in the public changelog.