Solved Connectors are rendered with one frame late

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Pitou

New Member
Nov 14, 2025
10
4

Game Version

v2026.1.4.3233

Operating System

Windows 11

What Happened​

Greens circles representing connectors "lag" behind their real position when turning the camera.

What Was Expected​

The green circles are "fixed" relative the part when camera move.
Bug is visible only when camera is in movement. When camera is static, the connector are well placed since the view position is the same as the previous frame.

Reproduction Steps​

  1. Open the vehicle editor
  2. Enable Connecting
  3. Drag an engine and at the same time rotate/move the camera

Reproduction Rate​

Always

Additional Info​

This is only a visual/rendering bug.
The lower the framerate, the easier to see.
  • Video:
 
Last edited:
Upvote 0
Hello, thanks for the bug report!

This should be fixed in commit 7716c3ea93318c6066cf04f44cd0bfe78f5ad5a0 which is revision 3246 in the public changelog.
 
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