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  1. LongLiveKSA!

    Update on Public Build Timeline

    Fingers crossed this game gets more hype and attention, for the success of Rocketwerkz!
  2. LongLiveKSA!

    Properly modelled combustion chambers

    Nice. Better engine models would be great. Also, congrats on pre alpha being public. :)
  3. LongLiveKSA!

    The Fourth Great Number War

    P +37
  4. LongLiveKSA!

    Alien Animals

    I am not against sky whales, they are really cool. But if added, they should be realistic. They can look a bit stylized, like Subnautica, but realism should be first, in my opinion. I have in fact seen the kurzgesagt video in question, it is very good. But like, you know what I mean right? We...
  5. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    With that said there is no reason to be somewhat hostile. Perhaps you should consider this in future conflicts. I believe we should leave it at this.
  6. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    I think there has been a major misunderstanding. I thought that you think the game needs microtransactions, and that clearly isn't true. I apologize. Clearly this debate/argument has no real purpose, and we are arguing for the sake of it. I agree with your points, now that I understand them. The...
  7. LongLiveKSA!

    Advanced Technology

    Also, you can gladly post suggestions for technology that should be in the game, that isn't related to improving my ideas.
  8. LongLiveKSA!

    Advanced Technology

    With all this talk of interstellar travel, I am concerned for the balancing of parts and technologies that the player could unlock. For example, in KSP, both KSPIE and Far Future Tech by Nertea are amazing mods, but can be a bit unbalanced. For example, the best engine in FFT is so overpowered...
  9. LongLiveKSA!

    Pair Repairs and Mission Problems

    This is a slippery slope for the devs, because of the potential consequences. It could either be really fun, or really bad for players. I think systems like this should be implemented after the foundation is put in place.
  10. LongLiveKSA!

    ☁ Sky Cities! ☁

    Exactly. Imagine designing a crewed mission to explore the depths of a gas giant. That would be challenging, fun and rewarding in progression, ideally.
  11. LongLiveKSA!

    Alien Animals

    I think this is a great idea, but it should be very realistic. No sky whales, more so microbes which could appear as images in science reports, or the KSA equivalent.
  12. LongLiveKSA!

    Alien Animals

    That would be nice.
  13. LongLiveKSA!

    The 10 features that would make the game much more in-depth (My opinion)

    Yes. I agree. Functional weather is a must, and part failures and maintenance would be incredible. Long research is a good concept also. Recolourable parts is also a must for me. And no more only analog solar systems.
  14. LongLiveKSA!

    Solar System Ideas!

    Yes! There are no hycean planets in KSP, and barely any mods adding them.
  15. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    Also, it is a sandbox game. The whole point is you do what you want. If you want to land on Eeloo, you will. But with KSP, once you've bought the game, revenue is earned. It doesn't matter whether someone does everything in the game if they don't want to.
  16. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    By the way, your system is pretty good apart from the microtransactions. Just edit it a bit, and perhaps rethink the point of a space simulation game.
  17. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    Progression in a game is all well and good, and I agree that KSA should have good progression systems. However, lessening the complexity of the game and adding microtransactions betrays the original intent behind KSA. I don't understand your point, you are just reiterating your prior point, and...
  18. LongLiveKSA!

    Astronaut System Design Proposal for KSA

    I think you are missing the point of the game idea. Look at Kerbal Space Program! That game is amazing, and highly successfully, while still being very niche and deep. Microtransactions are not ethical in a game like KSA. A game can be both entertainment and highly educational and realistic...
  19. LongLiveKSA!

    Here's hoping this forum becomes a lot more crowded in future!

    Here's hoping this forum becomes a lot more crowded in future!