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  1. Kiwi Shark

    Question Does Anyone Know How To Make Work On Mac?

    First, hello! Welcome to the forums. I figured out the Sikarugir process a few months back but have also had issues getting it to work on recent versions of the game. It’s entirely possible that certain rendering parts of the game that are in flux just don’t play nicely with the translation...
  2. Kiwi Shark

    Howdy

    Welcome aboard! n00bs and pros are all in good company here.
  3. Kiwi Shark

    Tools Artemis OEM Loader

    Oooo this looks super cool. I'll have to try this out some time. Well done!
  4. Kiwi Shark

    Question Please, just put it on Steam

    Dean has gone on record dozens of times about this topic for a variety of reasons. Search from:rocket2guns steam on the Discord and you can spend a good while reading into every detail. Long story short: RocketWerkz would sooner go out of business than put KSA on Steam (as I understand it). It's...
  5. Kiwi Shark

    Align the star map background to earth. Currently stars are reversed from reality and Polaris is over the ecliptic instead of the north pole.

    They're using the real-world solar system as a way to check that the technical side of things works as it should. Orbital mechanics, planetary rendering, and so on. By being able to check all of this against the known properties of the existing solar system, they don't have to test these things...
  6. Kiwi Shark

    Change Email Functionality Added

    Keep that QOL coming! Thanks! Edit: It works!
  7. Kiwi Shark

    crash when closing ground tracker

    Can you mark the thread as "Solved"? (y)
  8. Kiwi Shark

    Loading hangs at "Planet renderer"

    The issue is actually the other way around. Nvidia directly works with RocketWerkz to help on technical solutions. AMD has historically offered little to no assistance whatsoever. So RW is on their own in fixing a lot of this.
  9. Kiwi Shark

    KSA's Part & Art Development Thread

    Excellent work as always! I want to wiggle the flaps. Is that a modeled thread? This is also great to hear. A little more forum action sounds fantastic. Thanks!
  10. Kiwi Shark

    Vehicle splitting and creation is now kinda a thing!

    Not quite. It's still technically a "debug" editor and not really refined for a "gameplay" experience. I don't know what's up with vehicle save/loading off the top of my head.
  11. Kiwi Shark

    Delete posts on forums

    I can see how for certain mistaken posts and the like, but would there be some sort of limitations on this? Like a set window after a post is made to delete it? Because part of the appeal of forums and decentralized web content (versus something like Discord) is search-ability and longevity...
  12. Kiwi Shark

    Hello! new here. wondering if there are any plans for this to come to console?

    RocketWerkz CEO, Dean Hall, has been firm that the game will not be distributed on any platform other than Ahwoo. If payment is your concern then no worries as the game is totally free and will remain so for as long as possible.
  13. Kiwi Shark

    Segmented Solids (Daishi's Dev Update #20)

    Daishi, we're gonna have to start calling you the candyman because everything you make is sweeeeet.
  14. Kiwi Shark

    Solved "Duplicate" command on celestial bodies crashes game

    Game Version 2026.3.6.3818 Operating System Windows 11 What Happened Using the duplicate command on any celestial body / not a vehicle crashes the game. What Was Expected The console should return an error saying that duplicate can only be used on vehicles and no crash. Reproduction Steps...
  15. Kiwi Shark

    Cryogenic Tanks

    We need to implement some LaTex support just for @Tom4K's posts, wowza
  16. Kiwi Shark

    UI units ticker and vehicle builder graphical bugs

    I think I saw a conversation on Discord about something like this the other day. I think it was related to some GPU drivers.
  17. Kiwi Shark

    Down on Pan.

    The humble grain of rice.
  18. Kiwi Shark

    Procedural Fuel Tanks / Parts

    The sub-part system that the parts in the game are going to work with is designed to address this without making everything procedural. The components of parts will be adjustable to allow for more creativity in design. Certain parts like wings are planned on being made as procedural but not...
  19. Kiwi Shark

    Trial Deployment of Linux Builds

    I'd suggest upvoting and commenting on this suggestion!