Search results

  1. S

    The Fourth Great Number War

    P+12
  2. S

    The Fourth Great Number War

    P+12
  3. S

    The Fourth Great Number War

    P+12
  4. S

    The Fourth Great Number War

    P+13 Edit: Ignore this post, I missed one.
  5. S

    The Probe! (KSA Edition)

    All Hail The Manned Mission!
  6. S

    The Fourth Great Number War

    P+8
  7. S

    The Fourth Great Number War

    P+8
  8. S

    The Fourth Great Number War

    P+3
  9. S

    ☁ Sky Cities! ☁

    Indeed. Of course the question is really how much will be "stock" and how much the devs will leave to modders to implement.
  10. S

    ☁ Sky Cities! ☁

    Of course, if you look at buoyancy in gases, it might become quite challenging to get to the deepest depths of gas giants...
  11. S

    Solved Watching threads without email notifications.

    Thank you. I see I didn't dig hard enough.
  12. S

    Engines, thrust structures and interstages

    No. The engine should only have autoshrouds when something is attached below it, but adding a decoupler that only works when there is something below? I think that would be quite hard (you would also have to change the icons it had in the staging, and you'd need two seperate icons [decoupler +...
  13. S

    Solved Watching threads without email notifications.

    Please could we have non-email notification system? I like to watch lots of threads, as a rule, to know whenever anything interesting happens. However, I don't want to get my email filled up with notifications. If there were a way to customise the notification system like on the KSP forum, that...
  14. S

    Light Theme Option

    I would probably also use a light mode. It seems to me to be easier to read black on white than vice versa, but not knowing what it would look like with the background I'm not sure. It would certainly be a nice feature though.
  15. S

    The Fourth Great Number War

    P+3
  16. S

    omg, cats in space

    TBH I would have preferred Kerbals (because not known lifeform), but I'm hoping that this will work well.
  17. S

    Engines, thrust structures and interstages

    I agree, but I think that should be optional not obligatory, with the default being autoshrouds.
  18. S

    The Fourth Great Number War

    P+3
  19. S

    How to make resource extraction much more interesting

    I agree, but it might (or might not) be quite hard to implement. This, for example, while being something I have looked for in KSP mods, would require a much more detailed career mode; a resource inventory of the Space Agency.
  20. S

    The Fourth Great Number War

    P +4