What happened: artifacts appearing when dragging the node
What was expected: artifacts not appearing?
I was on 1k shadow and 2k texture for vessel, and 1k shadow and 4k texture on planets
GPU: RX 6700 XT
(screenshot was a more extreme example, pretty much followed where i dragged the arrows)
I can confirm this as also happening with my 7650XT AMD card. (I guess full AMD card support is still a while away) Manoeuvre node leaves small, square, multi-coloured artefacts in-game as you move the camera.
I have three, side-by-side 1080 screens linked with AMD-eyefinity to display as if one super-wide monitor. If you play in full screen or borderless the UI is huge and out of proportion (there's another forum post about that specifically) so I have to play in windowed 1920x1080 to avoid that. I have noticed that hitting the 'fullscreen' icon in the top right window corner then hitting it again to return to windowed mode will temporarily resolve this artefact-ing issue,.