Solved Crash when ghost part touches radially mounted rocket part

This question has been answered or resolved.

mcDandy

New Member
Nov 15, 2025
9
11

Game Version

2026.1.4.3233

Operating System

Windows 11

What Happened​

Crash when part radially mounted to rocket (or which used to be radially conected in the past) colides with part dragged from editor

What Was Expected​

They phase through each other or connect

Reproduction Steps​

  1. Edit Rocket
  2. place core_fairing_a_prefab_interstage_3w2ha such that it is snapped to side of rocket (you can move it after using move tool and probably rotate)
  3. get another and move it to position of the first withot letting go of mouse

Reproduction Rate​

always

Additional Info​

 

Attachments

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Hello, thanks for the bug report!

This should be fixed in commit 2f77dbe37312da4a80800c3226af8eaed2bf5c21 which is revision 3242 in the public changelog.

For now, as long as you drop the spawned part before hovering the newly spawned object over the vehicle with snapping on it shouldn't crash.