Failures Should Be Fun

[404th]Cherviak

New Member
Dec 1, 2025
1
1
This is more of a wish than a suggestion.
I really hope that Kitten Space Agency embraces the same spirit that made KSP truly special. In KSP, mistakes are not failures — they’re funny, valuable parts of the journey. A crash or an explosion inspires you to try again instead of punishing you. Many KSP-like games tried to follow its path, but in my opinion they never became as popular because they overlooked this simple truth: failure should be fun, not frustrating. Keeping that philosophy alive can make space engineering in Kitten Space Agency genuinely enjoyable
 
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An option to destroy a vessel upon an excessively high speed impact. Maybe with a nice fireball and sound. Visual/sound effects can come in later versions than the destruction.