The ground track menu's terrain textures (both color and height), along with realistic lighting, do not render when the menu is opened while in the map view. All other features work correctly (terminator, overlay lighting, etc.)
The terrain texture in the menu also stays frozen if the map is opened after opening the menu, and does not pan/zoom when the menu is interacted with.
Example opened in map menu with map mode set to terrain color:

Example opened outside of map mode, then map mode entered, and menu zoomed/panned to Europe:

The terrain texture in the menu also stays frozen if the map is opened after opening the menu, and does not pan/zoom when the menu is interacted with.
Example opened in map menu with map mode set to terrain color:

Example opened outside of map mode, then map mode entered, and menu zoomed/panned to Europe:

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