Question Hi there! My game wont start up.

This thread is asking for help or information.
Apr 1, 2026
2
0
Hi, I just downloaded the game today (2026.04.01) and I get a white screen and than a crash. I saw that a lot of people have this problem yet no solution worked for me.

PC:
OS: Windows 10
CPU: AMD Ryzen 7 5800H
RAM: 32 GB DDR4 3200Mhz dual channel
GPU: AMD Radeon Graphics and RTX 3060 Laptop with 6 GB of VRAM (22 shared)
The game is installed on my C: drive.

This is what the event log said:

Faulting application name: KSA.exe, version: 2026.4.2.3942, time stamp: 0x68fa0000
Faulting module name: KERNELBASE.dll, version: 10.0.19041.6809, time stamp: 0xaee001bf
Exception code: 0xe0434352
Fault offset: 0x0000000000025369
Faulting process id: 0x96c
Faulting application start time: 0x01dcc1d7e1d42c46
Faulting application path: C:\Program Files\Kitten Space Agency\KSA.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: 588410eb-f7a4-40a6-8877-8af2ea0121f4
Faulting package full name:
Faulting package-relative application ID:

Other error log:

Application: KSA.exe
CoreCLR Version: 10.0.25.52411
.NET Version: 10.0.0
Description: The process was terminated due to an unhandled exception.
Exception Info: System.InvalidOperationException: Sequence contains no elements
at System.Linq.ThrowHelper.ThrowNoElementsException()
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
at Core.KSADeviceContextEx..ctor(Api inApiVersion)
at Core.Renderer..ctor(GlfwWindow window, VkFormat depthFormat, VkPresentModeKHR presentMode, Api vulkanApiVersion)
at KSA.Program..ctor(IReadOnlyList`1 inArgs)
at KSA.Program.Main(String[] inArgs)


I have tried a number of things:
Let all 3 exes through the firewall
Let all 3 exes through Exploit Protection
Reinstalled .net 9
Reinstalled .net 10
Run in admin mode
Updated to the latest NVIDIA GameReady driver (595.97)
Edited settings.toml:

[console]
onBoot = [ ]
onLoad = [ ]

[display]
width = 1920
height = 1080
posX = 0
posY = 32
fieldOfView = 50
alwaysOnTop = false
refresh = 144
mode = "Borderless"
antialiasing = "MultisampleX2"
vsync = true
fpslimit = 240

[input]
lookSensitivity = 100
rollSensitivity = 100

[keyBindings]

[graphics]
stars = false
reflections = false
thinFilmInterference = false
IVARayTracing = false
lightSystemShadows = false
LightAtlasShadowMapSize = 4096
lightSystemShadowSlots = "Low"
vesselShadows = false
vesselShadowMapSize = 2048
vesselShadowsOnVolumetricExhausts = false
terrainShadows = false
terrainShadowMapSize = 8192
cascadedShadowMapSize = 4096
skyboxShadows = false
cloudShadows = "Low"
terrainTessellation = false
groundClutter = false
groundClutterTerrainBlending = false
celestialTextureCap = 0
vesselTextureCap = 0
partThumbnailSize = 512
ocean = false
planetaryRings = false
planetaryRingsVolumetricDust = false
planetaryRingMeshes = false
atmosphere = false
clouds = false
cloudUpscale = "Low"
oceanSimQuality = "Low"
oceanHeightQueries = false
exhaustUpscale = "Low"
maxVolumetricExhausts = 2048
terrainGodrays = false
lensFlare = false
flareIntensity = 1.0
globalBloom = false
thresholdBloom = false
tonemapper = "Hable"
tonemapExposure = 1.25
tonemapGamma = 2.200000047683716
kittenFurQuality = "Low"
raytracedReflectionBounces = 2
raytracedIndirectLightingBounces = 2
raytracedIndirectLightingSamples = 1
HotShaders = false

[interface]
celestialNames = true
locationNames = true
autoHideMenuBar = false
frameStatistics = false
orbitLinesAlways = false
mapGridToggle = true
font = "JetBrainsMono-Regular"
fontSize = 20
fontDensity = 100
fontPixelSnap = false
cameraJumpTime = 0.6000000238418579
mouseHoverHighlightColor = { r = 255, g = 164, b = 0 }
sdfSharpness = 100
orbitTrackColor = { r = 0, g = 255, b = 0 }
orbitPatchColor = { r = 4, g = 131, b = 204 }
burnLineColor = { r = 255, g = 204, b = 51 }
orbitInactiveColor = { r = 84, g = 84, b = 84 }
welcomePopup = true

[audio]
masterVolume = 100
sfxVolume = 100
uiVolume = 100
musicVolume = 100

[simulation]
orbitSolvers = 8
minTargetFrameRate = 30.0
maxFlightComputerRate = 10.0
maxPhysicsRate = 1000.0
freePhysicsRate = 0.5
contactPhysicsRate = 180.0
maxLinearSpeed = 299792448.0
maxAngularSpeed = 300000.0
maxPerStepRotationArc = 30.0

[system]
selectSystemOnStart = true
displayChangelogOnChange = true
checkForUpdates = true
lastSystemId = ""
lastVersion = "v2026.4.2.3942"
gameSettingsVersion = 0
startVehicle = "Rocket"
startParent = "Earth"
startSituation = "RocketStartingSituation"
startGameType = "Testing"

So far nothing has worked, in the /logs/Archives I have Brutal.xx.log from the tries but all of them are empty.
 
Last edited:
The error in "... at Core.KSADeviceContextEx..ctor(Api inApiVersion)" (e.g. the game fails during vulkan render init) could mean that since you have a laptop with both an AMD integrated GPU and a dedicated RTX 3060, the game might be trying to launch on the AMD integrated graphics instead of the dedicated GPU.

I am not an developer but thats the explanation i came up with for the error log.

You could try to solve the bug by trying to force windows to use the NVIDIA GPU for KSA so that it does not use the integrated AMD GPU by accident.

I have not tried this out myself but it could work somehow roughly like this:

(maybe you only need to do one of both options or both options. I would try Option A first)

Option A: Windows Graphics Settings
- Open Settings -> System -> Display -> Graphics (or search "Graphics settings" in the Start menu)
- Click "Browse" and add KSA.exe from your installation folder
- Click on the entry, then "Options"
- Select "High performance" (wherever it does list your NVIDIA GPU) and save

Option B: NVIDIA Control Panel
- Open NVIDIA Control Panel
- Go to "Manage 3D settings" -> "Program Settings"
- Add KSA.exe
- Set "Preferred graphics processor" to "High-performance NVIDIA processor"
- Apply
 
The error in "... at Core.KSADeviceContextEx..ctor(Api inApiVersion)" (e.g. the game fails during vulkan render init) could mean that since you have a laptop with both an AMD integrated GPU and a dedicated RTX 3060, the game might be trying to launch on the AMD integrated graphics instead of the dedicated GPU.

I am not an developer but thats the explanation i came up with for the error log.

You could try to solve the bug by trying to force windows to use the NVIDIA GPU for KSA so that it does not use the integrated AMD GPU by accident.

I have not tried this out myself but it could work somehow roughly like this:

(maybe you only need to do one of both options or both options. I would try Option A first)

Option A: Windows Graphics Settings
- Open Settings -> System -> Display -> Graphics (or search "Graphics settings" in the Start menu)
- Click "Browse" and add KSA.exe from your installation folder
- Click on the entry, then "Options"
- Select "High performance" (wherever it does list your NVIDIA GPU) and save

Option B: NVIDIA Control Panel
- Open NVIDIA Control Panel
- Go to "Manage 3D settings" -> "Program Settings"
- Add KSA.exe
- Set "Preferred graphics processor" to "High-performance NVIDIA processor"
- Apply
Thanks for the suggestion, I tried it but it did not work. Also nothing changed in the event log except the time stamp.