Multiple tiers of food for life support/farming

TROPtastic

Member
Oct 9, 2025
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This is a repost of something I initially posted on the discord. After reading a discussion on food choices for kittens in space, I found this NASA-endorsed scientific PDF that went to the trouble of ranking different species based on how good they would be for space aquaculture: Shrimply Delicious: A Decision Framework for Space Aquaculture Species Selection

They found the following:
  • brine shrimp are the best for early space outposts, since they are really productive, low maintenance, and can be stored easily
  • golden apple snails are better for stations that get resupplied regularly, since they aren't as productive but are more nutritious and at least taste "unoffensive" (as opposed to "unsavoury")
  • Nile tilapia could work in established colonies, since the appealing taste of fish would be worth the inefficiency and storage difficulty
If the devs decide to implement life support that requires growing things, these tiers would give players an interesting choice of how much effort they want to expend in exchange for better bonuses. There could even be a fourth tier that is something "premium" like crab (space-intensive herbivores or food-intensive omnivores) that is hard to grow but gives great bonuses to kittenauts.

Thank you for reading my suggestion, have a cute tilapia pic as a token of my appreciation:
1000021116.jpg
 
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