One True Linux Thread™

In the final release of 4057, that setting was replaced with a command-line flag called `-fixed-viewport`.

(So if you're running stock KSA, just run the game with `./KSA -fixed-viewport`. If you're running modded with StarMap, update to StarMap 0.4.5 and add `"GameArguments": ["-fixed-viewport"]` to your StarMapConfig.json.)
 
I do not see this setting :(
it is configurable in the settings.toml. It did not render for me in game either.

AllowMultipleWindows = false

i had to run the game, then exit then run again for it to work after making this change.

although upon review my bash i see that I also set the flag mentioned by arthomnix... so hmm maybe this was not the fix for me and the flag was the thing
 
Is anyone running on cosmic? I ran into some issues (popos 24.04) and the only solution I came up with was to run in x11 via gamescope for now. I am curious if i am the only one trying this setup and if I am doing something wrong.

It seems cosmic-comp + wgpu + NVIDIA is bugged and wgpu window surface never displays on the cosmic compositor

*EDIT* this issue has been worked around in 4057