We have terrain!
Another build, another binary patch. This one fixes most of the AccessViolationExceptions and GPU crashes on AMD GPUs, as well as fixing terrain rendering for the first time!
Bash:
cp KSA KSA.patched
printf "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc" | dd of=KSA.patched obs=1 oseek=628367 conv=notrunc
printf "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc" | dd of=KSA.patched obs=1 oseek=594232 conv=notrunc
printf "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\xdc" | dd of=KSA.patched obs=1 oseek=858436...